![]() ![]() If, after that throw, none of those players have a score of equal or greater value, then the player with 10,000 points wins the game. Once a player reaches 10,000 points, all remaining players get one last throw. Play continues until any player reaches 10,000 or more points, causing the start of the final round. How to Win in Farkle In Farkle, the aim of the game is to reach 10,000 points. The scoring rules for Farkle state that players earn points when they roll a. You continue rolling until you either pass or Farkel, then play passes to another player. Laminated Farkle Score Card with Rules on the Back- Dry Erase Farkle score. If you score with any of the dice on the first roll, you receive 1,000 points in addition to any points you score. At the start of subsequent turns, you may choose to roll the dice not set aside for scoring from the previous player's turn. Afterward, the player can pass their turn and bank their points earned or roll the remaining dice at the risk of losing all points earned that round. The rules and scoring can be quite simple or difficult depending on which variation is being played. Farkle Facts Single 1s and 5s are worth points. At least one scoring die must be selected. Game Play: 30 Minutes Contents: 6 Dice, Shaker Cup, Score Pad Object: Be the player with the highest score over 10,000. If all six dice are set aside for scoring, they are known as "hot dice." Players with "hot dice" can roll all six once more to continue adding to their score, or bank their points. Determine who will roll first by having each player roll one die the player with the highest roll gets to go first. After the turn's first roll, any scoring dice are removed from the rest. Gather your players around a table or other flat surface. Only a one, a five, a three of a kind, three pairs, or a six-die straight earn points. Take out the dice worth for points and then roll the remaining dice until your run out of dice. ![]() After each throw, the player must set aside at least one scoring die. 10,000 points actually mark the beginning of end game sequence. Each player takes a turn rolling six dice. When it is your turn, roll six dices in a cup. If no dice can score, the round is over and the player has Farkled. As with the Farkle dice game rules, you need to score at least 10,000 points in order to win the game. ![]()
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